Server status

The server today

Project figures and, from the Alpha onward, activity for each mode and the market. Updated hourly.

Closed Alpha · in development

Project

Registered players
—Shown from 25 sign-ups
Patch notes published
—
Latest update
—

Preview with sample data. The game server isn't open yet. The activity and market figures below are illustrative and will be replaced with real ones when the Alpha starts.

Activity

Sample
Online now
—
Active this week
—
Highest level reached
—
Data updated
—

Market

Sample

Prices from completed sales in the in-game market. Each mode has its own economy.

Price index · 30 days

Price of a fixed basket of common items. 100 = value 30 days ago.

Sales in 24 h
—
Index change (30 days)
—
Items sold this week
—
Item Price 7 days 7 d change 7 d sales

Transfers between modes

Coming later

Your account is the same across all three modes. Some characters will be able to move from one mode to another, always for free.

  • VanillaVanilla++

    Allowed

    If you want to keep your character but with the quality-of-life improvements.

  • HardcoreVanilla or Vanilla++

    Only if you completed it

    Your character continues in another mode with an honor everyone can see.

  • Any modeHardcore

    Never

    In Hardcore everyone starts from scratch. Moving from Vanilla++ to Vanilla isn't possible either.

How it's calculated

Prices
Median of completed sales, not listing prices. A single sale at an odd price doesn't move the value.
Frequency
Hourly summaries. Not a real-time price.
Privacy
The market doesn't show who buys or sells. Rankings only show the character name.
Real numbers
We show the numbers as they are, even when they're low. They're never inflated.